Fix play button location when language badge is not enabled
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@ -1,6 +1,8 @@
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package eu.kanade.tachiyomi.ui.library
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package eu.kanade.tachiyomi.ui.library
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import androidx.constraintlayout.widget.ConstraintLayout
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import androidx.core.view.isVisible
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import androidx.core.view.isVisible
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import androidx.core.view.updateLayoutParams
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import coil.clear
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import coil.clear
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import eu.davidea.flexibleadapter.FlexibleAdapter
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import eu.davidea.flexibleadapter.FlexibleAdapter
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import eu.kanade.tachiyomi.data.database.models.Manga
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import eu.kanade.tachiyomi.data.database.models.Manga
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@ -73,6 +75,15 @@ class LibraryCompactGridHolder(
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binding.badges.localText.isVisible = item.isLocal
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binding.badges.localText.isVisible = item.isLocal
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// SY -->
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// SY -->
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binding.playLayout.updateLayoutParams<ConstraintLayout.LayoutParams> {
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if (item.sourceLanguage.isNotEmpty()) {
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topToBottom = binding.badges.root.id
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topToTop = -1
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} else {
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topToBottom = -1
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topToTop = binding.thumbnail.id
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}
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}
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binding.playLayout.isVisible = (item.manga.unreadCount > 0 && item.startReadingButton)
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binding.playLayout.isVisible = (item.manga.unreadCount > 0 && item.startReadingButton)
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// SY <--
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// SY <--
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