Register TachiyomiImageDecoder after built-in Coil decoders
Not sure if this is related to #5702. (cherry picked from commit eebfad5a95e8ae88e1ee519c1919d996d924088c)
This commit is contained in:
parent
b045ee1ba6
commit
b916907491
@ -147,12 +147,12 @@ open class App : Application(), LifecycleObserver, ImageLoaderFactory {
|
||||
override fun newImageLoader(): ImageLoader {
|
||||
return ImageLoader.Builder(this).apply {
|
||||
componentRegistry {
|
||||
add(TachiyomiImageDecoder(this@App.resources))
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
add(ImageDecoderDecoder(this@App))
|
||||
} else {
|
||||
add(GifDecoder())
|
||||
}
|
||||
add(TachiyomiImageDecoder(this@App.resources))
|
||||
add(ByteBufferFetcher())
|
||||
add(MangaCoverFetcher())
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user